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The text is typically in two-column serif font in full-colour throughout with clear page and chapter markers. The physical product is a 400 page heavy hardback rulebook, but perhaps insufficiently bound for the weight it's a good combination of glue and stitching, but handle with care. In this instance, I think the cynics are right. A more generous assessment would suggest it gives the opportunity for a deep evaluation of each character type and setting. The production of multiple hefty books in this method could be considered by cynics as part of a continuing strategy to fleece the flock of loyal customers. These are really the same game, kinda-sorta, sharing a great deal of similarity in the rules and should be considered to be a line of related RPGs Dark Heresy concentrates on Acolytes working for an Inquisitor, Rogue Trader for interstellar semi-legal activity (think Han Solo but with more grit), Deathwatch for Space Marines, Black Crusade, for Chaos-corrupted characters, and Only War (in development) for guardsmen. As a result there have been a number of games in this setting Dark Heresy, Rogue Trader, Deathwatch, Black Crusade and most recently Only War.
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The arrival of Dark Heresy was greeted with some excitement for many years the setting for the Warhammer 40K minature game was considered most opportune for a table-top RPG.